Getting; Preset, Linear, Radial, and Conical gradients working has been the main focus. This has been achieved. There is some room to improve but its pretty good for an Alpha release. Made a video explaining the logic behind the manipulation of the gradients. This took some time to sort out so probably worth sharing with other developers.
So its ready for its first (Alpha) release. Being a subversion kinda guy – I will have to figure out what the work-flow is for a release on github for a Qt app.
While being a useful, but basic, paint program – this is the ‘boiler plate’ for future work.