Added a Panner dock to the app. This will help folks when editing larger images. Web graphics, icons, logos and pixel art (target audience for the app) are usually on the smaller size. However; a screen background, a scrolling game background, etc can be large. The following image shows my favourite screen background being edited….
Category: Euphemia
Euphemia: Fat Pixel Editor
Added a Magnifier. This can also be called a ‘Fat Pixel Editor’. This allows for detailed pixel editing. The mouse wheel can be used to set the size of the pixels (16 to 48). The idea is that editing at this scale is different than editing at a larger scale (this is, potentially, much more…
Euphemia v1.0.1
Put together a release for v1.0.1. This is just for Linux for this release (the development environment). Includes an RPM (should work on RedHat/Fedora and SuSE among others) and a binary tar-ball (should work on debian/Ubuntu among others). Qt5 must be installed. The downloads are on the Euphemia page.
Euphemia: Gradient
Getting; Preset, Linear, Radial, and Conical gradients working has been the main focus. This has been achieved. There is some room to improve but its pretty good for an Alpha release. Made a video explaining the logic behind the manipulation of the gradients. This took some time to sort out so probably worth sharing with…
Line Segments
Work continues on Euphemia with one feature left before a first release – gradient fill. Meanwhile; added the ability to add/remove points from polyline/polygon shapes. The line segments now have a small handle (with a + character) called NewPoint. To create a new point one just drags a NewPoint handle. To remove a point one…
Euphemia
Looked at the options for zoom. The best option seemed to be QGraphicsView so switched to using it. It took very little time to simply add the existing canvas widget to a scene. Now switching canvas and draw tools to QGraphicsObject. Loads of other changes such as saving ‘context’ via a preferences dialog so that…